Aston Martin DB11 2017 Study – Studio
Resolution: 3840 x 1600 px
Rendering: Cinema 4D / OTOY Octane Render / PathTracing, 8192 samples
Hardware vs Render Time: 4x GTX 980ti Hybrid by EVGA / 10 minutes per frame
Post Production: Adobe Photoshop
It’s been a while since I wanted to test myself with automotive rendering. Always felt this is something I am not completely comfortable with. So, when this beautiful Aston Martin caught my eye I knew the time has come. The lighting style I was after was heavily influenced by the work of the talented commercial and automotive photographer – Sarel van Staden. As of the car paint – I went for matte black.
Also, huge shout-out to my good friends and colleagues @ CATK (Berlin) for their help and guidance during my first encounter with automotive rendering.
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