Cinema 4D Quick Tip 04 – Procedural Growth


Hey guys, this one is pretty straight forward so I thought I did not need to waste your time with long-winded explanations.

 

The basic idea is to trace the clones (the red spheres in this example) and use the generated splines to feed the proximal shader which in turn is loaded in the length slot of the hair material. This way hair is grown based on the proximity of the dynamic objects and the surface plane. Pretty slick as it’s all ran by the dynamics engine. You can do this with any object or keyframed animation. There’s also a hair collision tag added to the spheres so they can interact with the grass underneath. Hope you can see beyond this simplified example and find something useful to take with you.

 

Thanks!

 Duration
1 minute
 Language
English
 Resolution
1920x1080
Stay in the loop
If you enjoyed this post, get updates. IT'S FREE.
Join the mailing list
Spread the love
Help us spread the word via popular social networks.
Share on FacebookTweet about this on TwitterGoogle+share on TumblrPin on Pinterest
Navigation
Cinema 4D Quick Tip 05 – Falloff Delay
Understanding Octane Renderer For Cinema 4D
5
Cinema 4D Quick Tip 04 – Procedural Growth
Cinema 4D Quick Tip 03 – Normals to Textures
Cinema 4D Quick Tip 02 – Custom Deformations


 



Inlifethrill - Tutorials Inlifethrill-Tutorials-21322 Cinema 4D Quick Tip 04 – Procedural Growth

Hey guys, this one is pretty straight forward so I thought I did not need to waste your time with long-winded explanations.

 

The basic idea is to trace the clones (the red spheres in this example) and use the generated splines to feed the proximal shader which in turn is loaded in the length slot of the hair material. This way hair is grown based on the proximity of the dynamic objects and the surface plane. Pretty slick as it’s all ran by the dynamics engine. You can do this with any object or keyframed animation. There’s also a hair collision tag added to the spheres so they can interact with the grass underneath. Hope you can see beyond this simplified example and find something useful to take with you.

 

Thanks!

$0 Buy now!